﻿#pragma once
#include "GObject.h"

class Pipe:public GObject
{
protected:
	int _typePipe; //1: bình thường - 2: ống chứa hoa - 3: ống chứa quái -4: ống chui.
public:
	Pipe(void);
	Pipe(float x, float y, int deltaTime, LPD3DXSPRITE spriteHandler, LPDIRECT3DTEXTURE9 image);
	Pipe(float x, float y,int resourceName,CResourceManager *rm);
	~Pipe(void);
	void SetType(int _type);
	void Render();
};